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Patrolling Peacemaker (Extended Art) [Edge of Eternities Commander]
| Set: | Edge of Eternities Commander |
| Type: | Artifact Creature ā Robot Soldier |
| Rarity: | Rare |
| Cost: | {2}{W} |
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Patrolling Peacemaker (Extended Art) [Edge of Eternities Commander]
Patrolling Peacemaker (Extended Art) [Edge of Eternities Commander]
| Set: | Edge of Eternities Commander |
| Type: | Artifact Creature ā Robot Soldier |
| Rarity: | Rare |
| Cost: | {2}{W} |
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Description
| Set: | Edge of Eternities Commander |
| Type: | Artifact Creature ā Robot Soldier |
| Rarity: | Rare |
| Cost: | {2}{W} |
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)












